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Catch Version 1.00
Written by Sean Batten 1992
Catch is a batch programming language for Windows. It is easy to use whilst
being powerful in execution. It allows you to automate many of the mundane
tasks involved in working in the Windows environment.
Catch is also, by its nature, upgradeable. It provides you with the ability
to use functions provided by third party suppliers as if they were standard
Catch functions, thus eliminating the need to wait for Catch updates.
There are 2 main file which make up Catch. They are:
CATCH.EXE
HELPBOX.EXE
CATCH.EXE is the batch file interpreter.
HELPBOX.EXE if the help file which contains a list
of instructions for Catch.
There is also a series of .WBF files which provide examples of some of the
features of Catch.
This file has eight sections:
1. Installing Catch
2. Running a .WBF file
3. Changing a .WBF file's icon
4. Creating you own .WBF file
5. Creating your own Catch libraries
6. Comments
7. Thanks
8. Registering
Installing Catch
================
To install Catch creata a directory on your disk, for example, C:\CATCH
and copy the file CATCH.EXE, HELPBOX.EXE and the .WBF example files into
this directory.
From Windows create a new program group and add Catch and Helpbox to the
groups.
Next double click on Catch and a dialog box will appear.
Select 'Set up Catch'. Another dialog box will appear. Select
'Set up Catch' and the necessary changes will be made to your WIN.INI file
so that you can execute a .WBF by just double clicking on it.
Running a .WBF file
===================
Once Catch is set up you are ready to run .WBF files. You can run a .WBF by
double clicking on its icon in Program Manager or by double clicking on its
name in File Manager.
To begin with we'll run a .WBF file from the File Manager. Load up the File
Manager and move to the directory into which you copied Catch.
There will appear a list on .WBF files. Double click on NOTEPAD.WBF This
file allows you to run Notepad in a variety of ways and will give you
a feel of some of the tasks you can carry out with Catch.
To run a .WBF file from Program Manager you must first add it to a program
group. Move to the Catch group and then select File and New from the Program
Manager menu bar. Click on Program Item and then OK. Move to the box which
says Command Line and enter the fully qualified filename of the .WBF file.
For example, if you wanted to add NOTEPAD.WBF and it is in a directory
called C:\CATCH you would type C:\CATCH\NOTEPAD.WBF as the command line.
Next click on OK and the .WBF file will be added to the program group.
Changing a .WBF file's icon
===========================
If you grow board with the icon which Program Manager assigns to your
.WBF file you can easily change it. Catch comes with 5 pre-defined icon
which you can select. To change a .WBF file's icon do the following:
1. Click once on the .WBF icon.
2. Select File followed by Properties from the Program Manager menu.
3. Click on Change Icon.
4. Change the filename to the fully qualified filename of Catch.
For example, if Catch in in a directory called C:\CATCH set filename
to C:\CATCH\CATCH.EXE
5. Click on View Next until the icon you want appears.
6. Click OK.
7. Click OK.
The icon is now changed.
Creating you own .WBF file
==========================
To create your own .WBF file simply load up any suitable text editor and
type in the instructions.
When you save the file it MUST have the extension .WBF .Catch does not
recognise any files without this extension.
Creating your own Catch libraries
=================================
As you may have already discovered, Catch allows you to write your own
functions which can be accessed using the UseLib function. For example,
if you have a library called CATCH.DLL which contains a function called
Lower which converts a string to lower case and a function called StrLen
which returns a string containing the number of characters in a string, then
you can access these functions in the following way:
UseLib ("catch.dll")
Let name=Lower("FRED")
Let len=StrLen(name)
Catch deals with the responsibility of accessing the functions in the .DLL
along with the parameter passing and error checking at the end of the
function.
As you can see, the benefits of being able to use seperate Catch libraries
are many. You are no longer tied to waiting for the next version of Catch in
order to get any extra functions that you may need. Third party vendors
will be able to develop their own libraries and pass them on.
In order to develop a Catch library you will need a good knowledge of C and
Windows programming. Catch requires certain functions to be present in you
.DLL in order to determine the number of parameters a functions takes, and
also to determine if an error has occured.
If you wish to develop Catch libraries then e-mail me at :
cs_e404@kingston.ac.uk
Comments
========
If you have any comments on Catch, or any requests for functions you would
like to see in the next version of Catch then please write to me at the
following address:
Sean Batten
112 Grand Avenue
Berrylands
Kingston Upon Thames
England
KT5 9JA
or email me on cs_e404@kingston.ac.uk
Thanks
======
Thanks to the following people who helped make Catch possible:
Melissa, for putting up with me all the time I was sat at the
computer!
Sharon, for making the worlds worst cup of tea!!
Borland, for Turbo C++ for Windows.
And greetings to:
Nick, James, Pete, the 2 Rachels, Simon and Raymond Chan,
and all those I know.
Registering
===========
If you plan to use Catch on a regular basis then fine. However, as I'm
an impoverished student it would be jolly descent of you to make the
effort to register Catch. For information on how to do so see the file
REGISTER.DOC which is supplied with Catch